Mnova 是西班牙Mestrelab Research公司開發的 核磁數據處理軟體,集NMR 和LC/MS 數據處理分析、預測、發表、驗證及數據的儲存、檢索以及管理等功能於一身,具有功能強大健全、支持無縫共享數據,可以為用戶提供準確的數據處理。具操作簡便人性化、處理結果準確美觀等優勢。
更新介紹
MNOVA 14 – HIGHLIGHTS
1- Mnova ElViS for Electronic and Vibrational Spectroscopies
2- Mnova BioHOS for the determination of a biologic drug’s higher order structure
3- Mnova Gears for automating your analytical workflows with already 11 Gears bricks
4- Mnova StereoFitter for 3D conformational and configurational analysis
5- A new Ensemble NMR Prediction that uses several prediction algorithms
6- 2D NMR Resolution Booster: A new algorithm for the resolution enhancement of 2D NMR spectra
7- qNMR and Concentration determination: Improved usability, reporting, and many new features
8- Mnova Screen v1.3.
9- Data Analysis panel – stack chromatograms from MS or UV detectors
10- Compliance tools such as Digital signatures & Audit trail
11- Mnova NMR – Advised Processing tool: The most sensible processing options for most 1D and 2D NMR spectra
12- Mnova NMR – NMReData: Export NMR information following the new NMReData standard format.
13- Mnova NMR – NMR VOI compression: A new algorithm for the efficient VOI compression of NMR spectra
14- Several new features for Mnova MS such as improved default settings for uploading MS data or labels can be added to mass spectrum peaks and datasets
PIXPLANT 材質填充應用軟體
PixPlant 是一套跨平台的智慧型材質填充應用軟體,具備最優秀的工具與演算法,以迅速取樣並解析圖片,製作無縫隙的材質貼圖以及3D定位。PixPlant 包含一套智慧型貼圖引擎,以及3D編輯器,善用PixPlant省下處理材質的時間與勞力。
自動抓取方向平鋪材質
PixPlant 令您可處理無限多種寫實材質,挑選一張圖片,經過幾個簡單步驟,便可創作出渾然天成的材質。
從圖片進行 3D Mapping
PixPlant內含先進工具,可從平面圖片擷取資訊,進行3D Mapping,生成新的可用材質。
編輯生成的3D Map
PixPlant含有工具可處理部分或全物件表面,從全平面到起伏崎嶇的粗糙表面均可。甚至可用工具進行像素等級的細微調整。
3D Map的變化利用displacement & parallax mapping及時渲染並生成3D預覽,支援您擁有的任何3D模型。
可以獨立軟體形式使用或安裝至Photoshop插件
PixPlant可以獨立運行,也可以在Adobe Photoshop內部運行,可以無縫平鋪圖像,創建,預覽和編輯3D地圖。無論是獨立的還是Photoshop,PixPlant都是快速創建高質量平鋪紋理貼圖的完整解決方案。
更新介紹
PixPlant creates and edits 3D maps and quickly transforms common photos into seamlessly tiling materials.
The 5th major version of PixPlant includes many improvements. In fact so many things are new, that the version number has jumped from 3 to 5:
» Support for the Physically Based Rendering (PBR) Workflow, while maintaining support for the previous Traditional (Diffuse-Specular) 3D Workflow.
» Improved 3D Preview rendering with HDRI environment lighting. PBR Metallic-Roughness uses common GGX rendering, while Traditional Diffuse+Specular Workflow uses Blinn-Phong rendering.
» New Map Tools system with an intuitive interface and powerful capabilities. Fast GPU acceleration available in most tools.
» Includes the previous version's automatic tiling features with easy-to-use synchronized tiling of multiple maps.
» All map editing is done at 16-bit precision, with some tools working at floating point. Full sRGB support for the Base Color, Difuse and Specular maps, and linear space support for other maps.
» Includes an help system built inside the app with many contextual information buttons and interactive guides.