TopoGun 是一套重建表面 ( Resurfacing ) 與烘焙紋理貼圖 ( Maps baking ) 的軟體。
可以幫助你重新製作 3D 模型的布線,而模型細節不會遺失,因為重新拓撲的過程中製作的所有點線面都是吸附在你原有模型的表面上的。當你拓撲完成時,一個全新的由你控制布線結構的 3D 模型就誕生。3D模型拓撲功能在遊戲,影視項目中經常被用到。目前常用的3D模型軟體擁有這項模型拓撲功能的還有 TopoGun 是一套獨立的重建面,烘焙貼圖的軟體。他的重建多邊形功能可以幫助你 重新製作你 3D 模型的拓撲線,貼圖烘焙功能還可以將高模上的訊息烘焙成各種貼 圖,並應用於你重新製作的多邊形上。
TopoGun是一個獨立的重建表面鋪、烘焙紋理貼圖應用程式。 TopoGun中的重建表面功能將幫助您修改和/或重新創建數字3D模型的邊緣流。烘焙紋理貼圖功能將幫助您從高分辨率3D模型中烘焙各種類型的紋理貼圖,然後將其應用到您新創建的優化網格中。這些紋理貼圖包含的信息將幫助您恢復原始高分辨率網格的外觀和特徵。
在今天的3D圖形中,高質量的3D模型由於其本質,通常擁有數百萬個多邊形。這是因為當今的大多數3D模型都是基於真實世界的掃描模型創建的,或者是使用基於筆刷的3D雕刻應用程序創建的數字雕塑。為了更好地服務於他們的目的,三維模型應該有一個更低的polycount,必須提供一個應得的處理方便。除此之外,他們需要具有特定的邊緣流動才能更容易地進行動畫或進一步細化。
現在很多藝術家使用基於筆刷的雕刻應用將他們的概念創建為3D模型。他們通常從基本的原始對象,如立方體開始。在某一時刻,他們需要重新修改模型的拓撲結構。
Dedicated Retopology Tools
TopoGun's tools are specifically designed for editing and creating new topology over highres 3D scanned meshes or digital sculptures.
Automatic Retopology
Along the established retopology tools, TopoGun comes with automatic retopologizing features.
High Performance
Unlike any other 3D packages, TopoGun is a specialized standalone application, aimed for retopology, highres meshes processing and maps baking in the first place.
It is designed from the ground up with perfomance in mind.
Maps Baking
TopoGun contains an advanced and fast maps baking module, used to transfer all the highres details to the lowpoly, retopologized meshes.
One Pass Maps Baking
One great feature TopoGun has is one pass maps baking. Instead of baking one map at a time as most of the baking engines do, the types of maps you select are baked in a single pass, thus saving you precious time.
TopoGun can bake normals, displacement, ambient occlusion, color, curvature, transmission and cavity maps.
Hardware Ambient Occlusion
TopoGun uses the GPU (Graphics Processing Unit) for baking hardware ambient occlusion maps. The speed that GPU computing and multithreading offers is much greater than the ambient occlusion baking methods used by today's existing software.
Friendly Interface
TopoGun's interface is simple, straightforward and easily customizable.
Subdivision Surfaces
TopoGun can help you recover all the details the original mesh has, by using the Subdivision feature.
The Morpher Feature
The Morpher feature is used to update the retopologized mesh when the reference mesh is modified.
Portability
TopoGun is a standalone application available for Windows and macOS operating systems. TopoGun licenses are cross-platform and after buying one, TopoGun can be installed on any of these operating systems.
Standalone License
- Ideal for freelancers/hobbyists/small teams
- Can be active on one computer at a time
- Easy to move from one machine to another
- Internet connection required for activation
- Perpetual license, it never expires
- Lifetime email support included
Floating License
- Ideal for studios/companies/educational institutions
- Allows multiple TopoGun instances (up to the number of seats)
- Centralized and hassle free administration via the License Server
- Perpetual license, it never expires
- Lifetime email support included
System Requirements
TopoGun is available for both Windows and macOS systems.
In order to run and use it, you should have the following minimum system configuration:
- Microsoft Windows 7, macOS 10.13 High Sierra or later operating system;
- 2 GHz Intel Pentium processor (or equivalent) or later;
- 8 GB RAM (32 GB recommended);
- A 1600X1200 32 bit display;
- 200 MB available disk space;
- An OpenGL 2.0 compatible graphics card (at least Nvidia GeForce 6600 or equivalent), with the latest drivers installed.