Marmoset Toolbag 是一款專業的3D場景即時渲染預覽軟體、可以進行即時模型觀察、材質編輯和動畫編輯預覽等等,Marmoset Toolbag 有多種渲染工具,貼圖、材質、燈光陰影效果等,是3D藝術家的多功能工具。
Marmoset Toolbag 4 擁有全新的光線追蹤功能,RTX支持,3D紋理工具,可自定義的U及工作區,RTX加速烘烤以及Marmoset材質庫,可滿足您對渲染和紋理的需求。
Marmoset Toolbag 給動漫設計師、遊戲設計、影視製作等行業人士提供一個快速、簡單、實用的應用平台。
The 3D Artist’s Multi-Tool
Unified baking, texturing, and rendering tools make Toolbag the cornerstone of every 3D artist’s workflow.
RENDERING
Explore Toolbag’s powerful real-time raster and GPU-accelerated ray-traced rendering.
Ray Tracing For All
Toolbag 4 sports a brand-new ray tracing engine, optimized to run on all modern GPUs. Even faster ray-traced results are achieved with native hardware support of NVIDIA RTX devices.
A New Light
Interactive ray tracing brings a new level of image quality to Toolbag.
With improved shading, global illumination, reflections, caustics, scattering and more, your art has never looked better.
Real-Time Raster
Toolbag’s industry-standard, game-style raster renderer is looking better than ever. New with this release:
- Customizable AO, local reflection, and diffuse light bounces
- Improved GGX and anisotropic shading
- Smoother anti-aliasing & transparency
Accuracy
Toolbag’s physically-based rendering and material system assures you’ll capture natural and consistent results in your artwork across multiple lighting and material styles.Toolbag is a lightweight and powerful system for lookdev, compositing, and final rendering.
Image-Based Lighting
Add realism to your renders by recreating lighting from real-world locations. Coupled with ray tracing, image-based lighting makes it easy to generate beautifully-balanced lighting and dramatic shadows with the click of a button.Browse hundreds of ready-made skies in Toolbag’s new Library.
Advanced Shading
Refraction
Create convincing glass, liquids, and brilliant gems with refracted distortions and caustics.
Scattering
Achieve natural skin, wax, and leaves with shading models that mimic how light scatters through translucent surfaces.
Microfiber
Whether linen, silk, or wool, find the right sheen with Toolbag’s new cloth shader.
Reflection 2X
Polish your material with a coat of secondary reflection. Great for car paint, carbon fiber, lacquered wood, or a custom look.
Camera & Post Effects
Toolbag’s camera system provides multiple tone mapping presets and color grading tools to capture the filmic style you fancy for your final render.Need compositing control? Add multiple cameras and render passes on your next render project.
Rendering Specifications
Raster
Lens Effects
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Post Effects
Output Options
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TEXTURING
Create stunning, physically-accurate materials with Toolbag’s new Texture Project system.
Editing in 3D
Author physically accurate materials with synchronous editing of all texture maps in real-time. Whether your target style is realism or stylized, Toolbag’s texturing tools will meet the demands of your modern content creation workflow.
Calibrated For You
Toolbag’s industry standard physically-based rendering and Texture Project system provide a complete solution for you to create and calibrate materials for your target game engine or rendering platform.
Infinite Layering
Texturing in Toolbag provides a non-destructive workflow with a flexible layering system.
Unrestricted parent-child hierarchies allow for detail isolation, while masking can be applied to any layer type in the stack.
Layer Types
Paint
Pixel perfect painting with complete creative control
Fill
Swiftly block out base materials
Procedural
Add seamless random variation in a 3D space
Adjustment
Fine-tune editing with filters and color corrections
Processor
Generate organic wear and tear and texture build-up
Terrific Tools
Paint with precision and create organic strokes and mechanical details alike with the customizable brush system. Make live selection adjustments in 3D and UV space, and lay down the broad strokes with Gradient and Flood Fill tools.
Unified Baking & Texturing
Link your Bake Projects and Texture Projects to keep your content changes up to date in real-time.
Baked ID maps control material assignments, and surface and lighting maps drive processors to quickly generate weathering effects.
BAKING
Speed up content creation with Toolbag’s industry-leading real-time baking tools.
Real-Time 3D Preview
Toolbag’s GPU-accelerated baker allows you to preview mesh changes and Bake Project adjustments in real-time. There’s never a need to bake-and-wait.
Artist-Friendly Workflow
Following standard naming conventions, meshes auto-sort into Bake Groups, isolating high and low poly meshes per object to achieve perfectly clean bakes.
Precision and Control
Refine your bakes with Skew and Offset painting tools.
Offset painting gives you the ability to sculpt your cage with precision to best suit each mesh. Skew map painting fixes errors in projection direction, previewing each change in real-time.
High Resolution Mesh Support
Toolbag’s Baker is built to handle what you’re ready to throw at it. Bake high-resolution character sculpts and complex hard surface models direct from your modeling package of choice.
Unified Baking & Texturing
Link your Bake Projects and Texture Projects to keep your content changes up to date in real-time.
Baked ID maps control material assignments, and surface and lighting maps drive processors to quickly generate weathering effects.
Maps Galore
Supporting a wide array of surface, lighting, material, and ID map types makes Toolbag’s Baker a flexible solution that will fit your personal workflow and production pipeline.
Bake it all, or only what you need.
Baking Specifications Key Features
Output Settings
Geometry Settings
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Surface Maps
Lighting Maps & Masks
Material Maps
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SCENE EDITING
Scene setup is made easy with Toolbag’s lightweight and user-friendly editor.
Arrange Your Space
Optimize your workflow using Toolbag’s new Workspaces. From scene setup to final render, default Workspaces are available for every stage of production.Toolbag’s new UI is completely customizable, so save your own workspace presets too.
Craft Your Scene
Import an existing scene from your 3D package of choice, or build from scratch.
With Toolbag’s core editor tools you can quickly build and light a scene for real-time lookdev, or set the stage for that perfect final render.
Set Up Materials
Toolbag’s modular approach to shader setup is clean and robust. Material templates preserve shading models specific to your target engine and production environment, making material previews simple and accurate.
Explore advanced shader possibilities of refractive glass surfaces, a clearcoat on your latest set of wheels, or volumetric subsurface scattering for compelling skin.
Put It In Motion
Showcase your artwork with a cinematic flair using Toolbag’s flexible animation system.
Import animation sequences via Alembic and FBX, craft your own with Toolbag’s Keyframe and Timeline editors, or add a Turntable object to your scene for an automated 360° capture.
Supported Formats Scene Import
Scene Export
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Image Inputs
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Real-World Accuracy
Real-time physically-based rendering and image-based lighting are the core of Toolbag’s superior image quality. Realistic or stylized, your artwork will shine bright.
Intuitive Design
Make yourself at home with Toolbag’s new customizable interface. Drag-n-drop functionality, workspaces, smart loaders, and dual monitor compatibility come together to provide a familiar 3D experience.
Create Portfolio Content
Capture stills of your latest character art, environment art, product designs, and more. Make use of Toolbag’s built-in Turntable tool, or set up your very own custom animation and camera sequence to proudly showcase your latest creation in motion.
Production-Ready
Tailor Toolbag to suit your team’s asset production pipelines. Link up your texturing and baking pipelines, author custom plugins, and automate what you need leveraging our Python scripting support.
Free Asset Library
Toolbag comes with free access to an immense library of materials, skies, brush textures, and more for extra ease in your workflow. Check out our full Library page for more information.
Real-Time 3D in Your Browser
Showcase your 3D assets online with our Marmoset Viewer. The Viewer package (.mview) exports from Toolbag allowing you to embed your scene on any website or web application to give your audience fully interactive 3D on desktop and mobile devices.
SYSTEM REQUIREMENTS
Marmoset Toolbag is available on the Windows and macOS operating systems, and the performance and stability of the software are heavily dependent on the capabilities of your GPU. Check out the chart below for minimum and recommended system requirements.
Note: Toolbag’s ray-traced rendering and baking engine runs on all compatible hardware, as listed below. Systems with hardware acceleration capabilities (i.e., NVIDIA RTX or AMD RX GPUs) will experience significantly enhanced performance.
Windows
Minimum | Recommended | |
OS Version | Windows 10 version 22H2 (19044) | Windows 11 version 22H2 (22621) |
Disk Space | 10 GB hard disk space available | SSD with 100+ GB of hard disk space available for caching, virtual memory, and Library asset downloads. |
GPU | DirectX 12 (DX12) compatible GPU | NVIDIA RTX 30 or 40 series GPU AMD Radeon RX series GPU |
Video Memory (VRAM) | 4 GB | 12 GB or more |
System Memory (RAM) | 6 GB | 16 GB or more |
macOS
Minimum | Recommended | |
OS Version | macOS 10.15 “Catalina” | macOS 13.4 “Ventura” |
Disk Space | 10 GB hard disk space available | SSD 100+ GB of hard disk space available for caching, virtual memory, and Library asset downloads. |
GPU | macOS GPU family 2 hardware: – iMac 2015 or later – MacBook Pro 2016 or later – MacBook 2016 or later – iMac Pro 2017 or later |
Apple M1 or M2 GPU Note: A native silicon build is unavailable, but all Toolbag feature sets are supported on Apple silicon chipsets. |
Video Memory (VRAM) | 4 GB | 12 GB or more |
System Memory (RAM) | 6 GB | 16 GB or more |