Unity 是由Unity Technologies 公司開發,可用於開發Windows、MacOS及Linux平台的單機遊戲,PlayStation、Xbox、Wii、任天堂3DS和Switch 等遊戲主機平台的電動遊戲,以及iOS、Android等行動裝置的遊戲。輕鬆創建諸如3D視頻遊戲,還廣泛應用於建築視覺化、即時3D動畫等互動類型的多平台遊戲開發工具。
為什麼選擇Unity?
創建一次,運送到任何地方
借助對創新平台和技術的支持,滿足玩家不斷變化的需求。只需建置內容一次,即可部署到所有主要的AR、VR、行動、桌面和遊戲主機平台。
透過強大的工具釋放創意
創造從第一個像素開始就吸引人的精美的身臨其境的體驗。透過Unity,創意團隊可以在同一環境中快速迭代。從世界構建、動畫、電影到渲染,Unity Editor 可與Maya 或Blender 等工具無縫協作,讓藝術家和設計師都能參與其中。
建構手機遊戲
Unity 透過快速原型設計、效能最佳化和收入成長工具促進行動遊戲的成功,從而提高整個遊戲生命週期的玩家參與度。
面向程式設計師的快速、靈活的平台
更快地將精彩遊戲交到玩家手中。Unity 透過可自訂的編輯器支援快速原型製作和可擴展的資產管線。將高效能C# 程式碼部署到20 多個平台。
Create
Bring your team’s vision to life regardless of platform, genre, or visual art style.
Unity real-time development platform
Create and optimize high-end games and interactive experiences. Build once and deploy to reach more users with Unity’s industry-leading multiplatform support.
Deploy to game consoles
Build and deploy to closed platforms such as Nintendo Switch™, PlayStation®, and Xbox®. An active Unity Pro subscription is required to access these build modules via developer platform forums.
Splash screen customization
Fully customize or completely remove the splash screen.
Unity Mars authoring tools for AR/MR
Simplify the AR/MR app creation process and reduce iteration time with in-Editor simulation features and no-code authoring parameters, and use the AR Companion app to capture data on mobile devices.
Havok Physics for Unity
Havok Physics adds robust collision detection and physical simulation to ambitious projects.
Build Server license capacity (add-on)
Unlock access to Build Server, a floating licensing solution to offload project builds to on-prem network hardware, to iterate faster.
Support and learning
Position your teams for success with direct, prioritized support.
Priority queue for Customer Service
Skip the line and get priority help from our Customer Service team for help with issues like licenses, ID accounts, Organizations, and the Asset Store.
Access expert services (add-on)
Unlock access to add-on services including premium technical support, consultancy, and strategic guidance that ensures your project runs smoothly.
Unity Cloud
This connected ecosystem of products and services makes work on real-time 3D experiences more creator-focused, accessible, and connected.
Unity Asset Manager
An extensible, cloud-based digital asset management (DAM) solution specializing in robust 3D asset management to increase discoverability, reuse, and ROI of content across your studio. Unity Pro includes 50 GB of storage per seat, pooled for a team to share.
Team Administration
Unity Cloud centralizes powerful admin tools, like role-based permissioning and product usage tracking, directly in the Unity Dashboard. Get visibility on every part of your development pipeline. Unity Pro includes tools to manage access, including administrator roles, and license management.
Unity DevOps
Access powerful, flexible source code management, and automate multiplatform builds in the cloud with Unity DevOps CI/CD solutions: Unity Version Control and Unity Build Automation. Unity Pro includes one DevOps seat per plan seat, 200 Windows build minutes per month, and 5 GB of storage for your project data, free.*
*During the Cloud early access period, new DevOps users are invited to try Unity DevOps with no fees for storage or build minutes beyond the free tier. You’ll have the option to continue on as a paid user in early 2024.
Crash and error reporting
Identify and resolve errors impacting your game’s stability.
Cloud Diagnostics
Collect crashes and exception reports as well as user feedback to better diagnose issues with Unity-built games. Get extra reporting capacity, longer data retention, and more detailed reports.
Integration with collaboration tools
Receive notifications when a new issue is detected by setting up notifications in email, Slack, Discord, Webhook, or Jira from Unity Cloud Diagnostics.
Monetize
Grow your mobile game and acquire new players.
Unity Ads
Implement the Unity Ads SDK to incorporate ads into gameplay, earn revenue, and increase player retention.
In-App Purchase plug-in
Simplify in-app purchase setup across multiple stores. Integrate in-app purchases into games to save engineering hours while generating more revenue.
版本介紹
Unity Pro
|
Unity Enterprise
|
Unity Industry
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版本比較
Pro | Enterprise | Industry | |
Create | V | V | V |
Unity real-time development platform | V | V | V |
Splash screen customization | V | V | V |
Deploy to game consoles | V | V | V |
Build 3D spatial apps for Apple Vision Pro | V | V | V |
Unity Mars authoring tools for AR/MR | V | V | V |
Havok Physics for Unity | V | V | V |
Extended LTS support for 3 years | V | V | |
Build Server license capacity | + | V | V |
Source Code Access | V | V | |
Source Code Adapt | + | + | |
Industry-specific solutions toolkits | V | ||
Unity Asset Manager | 50 GB per seat | 120 GB per seat | 120 GB per seat |
DevOps | |||
Unity Version Control (UVCS) | 1:1 seat allocation with Editor | 1:1 seat allocation with Editor | V |
Unity Build Automation (UBA) | Free tier | Free tier | Free tier |
Crash and error reporting | |||
Cloud Diagnostics (Personal) | V | V | V |
Cloud Diagnostics (Pro, Enterprise) | V | V | V |
Integration with collaboration tools | V | V | V |
Monetize | |||
Unity Ads | V | V | V |
In-App Purchase plug-in | V | V | V |
Support and learning | |||
Priority queue for Customer Service | V | V | V |
Technical support | + | V | V |
On-Demand training | + | 20+ seats | V |
Starter Success | + | 1-19 seats | 1-9 seats |
Partner Relations Manager (PRM) | + | 20+ seats | 10+ seats |
Bug Fixing and LTS Backporting | + | 100+ seats | 100+ seats |
+ 額外費用
Operating system | Operating system version | CPU | Graphics API | Additional requirements |
Windows | Windows 10 version 21H1 (build 19043) or newer | X64 architecture with SSE2 instruction set support, ARM64 | DX10, DX11, DX12 or Vulkan capable GPUs | Hardware vendor officially supported drivers |
macOS | Big Sur 11.0 or newer | X64 architecture with SSE2 instruction set support (Intel processors) Apple M1 or above (Apple silicon-based processors) |
Metal-capable Intel and AMD GPUs | Apple officially supported drivers (Intel processor) Rosetta 2 is required for Apple silicon devices running on either Apple silicon or Intel versions of the Unity Editor |
Linux | Ubuntu 22.04, Ubuntu 24.04 | X64 architecture with SSE2 instruction set support | OpenGL 3.2+ or Vulkan-capable, Nvidia and AMD GPUs | Gnome desktop environment running on top of X11 windowing system, Nvidia official proprietary graphics driver, or AMD Mesa graphics driver. Other configuration and user environment as provided stock with the supported distribution (Kernel, Compositor, etc.) |