- Behold the power of the GPU
The new generation 3D system takes advantage of GPU and Shader pipelines to render final production quality HDRI images with full deep pixel output. The extensive toolset opens up the abilities for complex shaders and procedural materials.
Speed. The new GPU renderer is raw power, computational expensive depth of field and motion blurring are a breeze on modern graphic cards. Hours of render are now delivered in fractions of seconds.
Importing and exporting of scenes and animation make interoperability with 3D Animation pipelines slick and streamlined. For the first time, Fusion compositing artists can really feed the 3D departments easily via the export of scenes and animation. This by-directional workflow makes the CGI production process smoother and more productive.
More 3D finishing tools in Fusion 6 allow compositing artists to control more of the assets to finish a shot, giving great flexibility for control in the highly interactive interface.
- Production Quality GPU Renderer
Resolution independent and floating point rendering. Super-sampling with reconstruction filters. New plugable CG Shaders. Deep Pixel rendering of Z depth, Normals, Texture Co-ordinates, Material ID, Object ID, Material ID, etc.
- Advanced CG Shader Materials
- Fully Controllable 3D Fog
- Object ID’s Easily Created From Any Geometry
- 3D Environment Tools
Environment mapped reflections and refractions. 3D Cube and Sphere mapping.
- New 3D Material Tools
New lighting materials, Blinn, Phong, Cook-Torrance and Ward. Material merging tool.
- New Bump Mapped Materials
Bump mapped from height maps. Bump mapped reflections and refractions.
- UVW Mapping
Set spherical, planar, box, fit, etc, mapping co-ordinates.
- Alpha Projections
Project alpha and re-light the projection.
- 3D Blend Modes
All 2D blend modes supported in 3D, including Screen, Multiply, Color Dodge, Difference, Exclusion, etc. 3D blend modes can be assigned to any 3D object.
- Matte Objects
Use 3D geometric primitives or meshes as 3D mattes in the scene, with Z-depth and alpha control.
- FBX Caching
Performance of FBX loading by caching of FBX model data.
- FBX Updated
Improved importing of scenes, camera paths, lights, geometry, baked animation, etc.
- FBX Exporter
Exports geometry, lights, camera and animation.
- Stereoscopic Imaging System
Fusion 6 has stereo tools and enhancements, and supports a number of 3D stereo viewing systems like OpenGL quad-buffering (used with most LCD shutter glasses and passive stereo monitors), anaglyph, side-by-side viewing, and iZ3D and True3Di monitors. The 3D system supports stereo materials, renders left and right eye views, and an Anaglyph tool is included.
Domain Of Definition / Region Of Interest System. This system allows for user-definable areas to limit processing, significantly improving
Mac OS Yosemite, Microsoft Windows 10 64-bit, Microsoft Windows 8 64-bit, Linux Centos 6.x and 7.x 64 bit.
- DaVinci Resolve 14
DaVinci Resolve includes virtually every imaginable editing and trimming tool available, making it perfect for both creative and online editing! The new high performance playback engine, which is up to 10x faster, makes playback instantaneous and trimming more responsive than ever, even for processor intensive formats such as H.264 and RAW.
Blackmagic Design 除了軟體 Fusion Studio 9 和 DaVinci Resolve 14 Studio 之外，同時推出多款高階專業攝影機、相機、switchers 等硬體設備，歡迎來信洽詢詳細商品訊息。